

Cannot be used when the weather is already clear. The mermaid blows into a conch shell to change the weather. Call Clear Skies (-75 Hydration) – Requires Seasons.There is a chance the target Sim can drown from this, especially if they recently had Siren’s Call used on them. The mermaid sings to cause the target Sim to flounder and panic in the water. Summon Ocean Threat (-30 Hydration) – Can only be done in water.If a Sim cannot swim back to shore fast enough after having Siren’s Call used on them, they can drown. This immediately depletes all of the target Sim’s motives. When the Sim reaches the mermaid, the mermaid drags the Sim underwater. The mermaid sings a haunting melody to lure an unsuspecting Sim out into the water. Siren’s Call (-100 Hydration) – Can only be done in water.The mermaid can kiss another Sim without needing to build a romantic relationship first. Mermaid’s Kiss (-30 Hydration) – Can be done both on land and in water, but has a more powerful effect in water.Night’s Requiem – Makes the target Sim Sad.Inspiring Berceuse – Makes the target Sim Inspired.

Charmer’s Lullaby – Makes the target Sim Flirty.Aegean’s Question – Makes the target Sim Tense.This ability works on other mermaids as well. The mermaid can sing a variety of haunting melodies to put other Sims into specific emotional states. Siren’s Lullaby (-30 Hydration) – Can be done both on land and in water.This means that mermaids are most powerful while they are in water because they have an unlimited source of Hydration Points while in the water. The more a mermaid uses their powers while on land, the faster their Hydration motive will deplete. Using a mermaid power depletes the Hydration motive. Mermaids will automatically switch into their human form while on land and return to their mermaid form while in water however, mermaids can wade in very shallow waters in their human forms.Įvery power a mermaid uses costs Hydration Points, which comes from the Hydration motive. A dehydrated mermaid will not be able to use their powers. The more hydrated a mermaid is, the more powers they can use. The hydration motive serves a second function it is also a mermaid’s power source. Baths, showers, and drinking water can help restore the hydration motive, but mermaids are happiest when outside in open waters. The Hydration motive will decay slowly over time if a mermaid is not in water. They need to be in water frequently in order to thrive. Mermaids can walk on land as humans, but they can’t stay out of the water for extended periods of time. The hygiene motive is replaced with a new hydration motive for mermaids.

Mermaids have all the same motives human Sims do except for one. Sims of all ages can be mermaids, but toddlers and children won’t grow their fins or display any mermaid abilities until they become teenagers. Mermaids age at the same pace as human Sims. TIP! Don’t want your mermaid to look anything like their human form? Unlink the two forms in CAS and any changes you make to one form won’t apply to the other! Link them again whenever you want a change to stick for both forms.
